
Check below for a top deck from the current metagame:
In order to prepare for the upcoming circuit series, the next month of highlighted submissions will revolve around decks that are sure to be seen in competitive play. The favorable interaction between Unexpected Turnaround and Blue Beetle has been present since the beginning of the game, with success at Gen Con (hybrid/active mill) and in the MXOLT II (“Unexpected Aggro”). Today’s entry follows the aggro approach closely:
Characters:
- Batman – Dark Knight x3
- Blue Beetle – Ted Kord x3
- Red Tornado – John Smith x3
- Robin – Boy Wonder x3
- Cyborg – Victor Stone x2
Events:
Battle Cards:
- 1 STR/INT/SP (U92-JL) x2
- 1 Intelligence (C41-GL) x3
- 2 Intelligence (C42-GL) x3
- 2 Special (R128-JL) x3
- 3 Strength (C43-AT) x3
- 3 STR/INT/SP (U97-BM) x3
- 4 Special (C49-JL) x3
This deck aims to clear the board with Unexpected Turnaround, then quickly overwhelm the opponent with extra Characters from Blue Beetle. The low-rank Battle Card package compliments the combo, but also allows for generic tempo/aggro plays from the other offense-oriented Characters. As this strategy can go all-in on on a single turn, look to disrupt a sculpted hand with effects like Echolocation and Supergirl – or punish an overcommitted board with Evil Parade! A final approach to countering this strategy involves being able to also swarm the board yourself, such as the tactics available to the upcoming [REDACTED] archetype in Teen Titans Go!
Other cards to consider:
- Harley Quinn – Heartbreaker (another Rank 5 Hero Character that functions well without the combo)
- Hawkgirl (as a toolboxed target for 3 STR/INT/SP)
- Ra’s Al Ghul – The Demon’s Head (or other KO recovery effects)
If you’d like tips for your deck (or simply want to see it featured on the blog), submit your list to OP@paniniamerica.net with “DECK TECH” in the subject line.
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